PondXR
A simple VR scene of a pond.
Two decades of software development - still having fun coding
A simple VR scene of a pond.
My ThreeJS Halloween 2024 entry; a game about a witch brewing potions and selling them to spooky clientele.
The capstone project of the ThreeJS Journey course
A breakout battle between two colors, as defined by random contrast bot RSS feed
View of an animated vaporwave scene.
A KenneyJam attempt to make a pirate sailing game using RogueEngine.
View of a rotating Earth from a space station, complete with calming engine noises.
A RogueEngine demo using Rapier physics where you roll a ball around and knock over buildings.
A rough prototype to experiment with RTS-style controls in a 3D environment
A js13k game entry with it's primary mechanic based on a "pipes" style game.
A simple canvas implementation of one of those sorting games.
A tile-based game that uses websockets to enable multiplayer
A few brain-training games made in ImpactJS
A quick tutorial HTML5 Canvas game recreating Asteroids
A pure-javascript implementation of a text-based game.
An HTML5 canvas remake of a game in the 90s
A simple generator for making creative D&D themed taverns
HTML5 audio async loading controlled in the style of Tribes VGS
Browser-based editor for building out maps for MUDs
// you can say hi - I'm friendly
| me@justingilman.com | |
| eyeofmidas | |
| Bluesky | eyeofmidas.bsky.social |
| Mastodon | @eyeofmidas@mastodon.gamedev.place |
| Github | github.com/eyeofmidas |
| Blog | eyeofmidas.wordpress.com |